One of our Roblox native teams is hiring a UI Artist / UI Designer. If you know someone that designs intuitive, high-performing UIs that directly impact player retention and monetization, my DMs are open. What you will do: Design polished interfaces for shops, battle passes, gacha, inventory, quests, events and live-ops Turn complex systems into clean, readable, and rewarding UIs with strong hierarchy and reward presentation Build reusable design systems and templates to ship faster in a live-ops environment You should have: 3+ years game UI design (Roblox experience strongly preferred) Deep Figma expertise (components, variants, auto-layout, design systems) Strong portfolio showing complex systems turned into intuitive, monetization-focused interfaces Drop your portfolio in the comments or DM me. #Roblox #UIDesign...